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Palmer Brown's avatar

That "logistics" thing always bothered me while on active duty. Here are some of my collected thoughts on that subject:

I don't know what the hell this logistics is that Marshall is always talking about, but I want some of it! ~Admiral Ernest J. King USN [WWII]

The Logistician

Unknown Author

Logisticians are a sad and embittered race of men who are very much in demand in war, and who sink resentfully into obscurity in peace. They deal only in facts, but must work for men who merchant in theories. They emerge during war because war is very much a fact. They disappear in peace because peace is mostly theory. The people who merchant in theories, and who employ logisticians in war and ignore them in peace, are generals.

Generals are a happy blessed race who radiate confidence and power. They feed only on ambrosia and drink only nectar. In peace, they stride confidently and can invade a world simply by sweeping their hands grandly over a map, point their fingers decisively up terrain corridors, and blocking defiles and obstacles with the sides of their hands. In war, they must stride more slowly because each general has a logistician riding on his back and he knows that, at any moment, the logistician may lean forward and whisper: "No, you can't do that." Generals fear logisticians in war and, in peace, generals try to forget logisticians.

Romping along beside generals are strategists and tacticians. Logisticians despise strategists and tacticians. Strategists and tacticians do not know about logisticians until they grow up to be generals—which they usually do.

Sometimes a logistician becomes a general. If he does, he must associate with generals whom he hates; he has a retinue of strategists and tacticians whom he despises; and, on his back, is a logistician whom he fears. This is why logisticians who become generals always have ulcers and cannot eat their ambrosia.

“Infantry wins battles, logistics wins wars.”

-Army General John J. Pershing

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Douglas C Rapé's avatar

In the rush to divest and restructure many short cuts were taken and draconian measures applied. In short the commander’s intent might as well have read:

1. Prove that our strategy, tactics and equipment works.

2. Prove that what we discarded was not needed.

3. Marginalize anyone who asks questions.

4. Brand those who have questions as “resistant to change” or ignorant.

War Games was merely one of shortcuts. If you could really build in all of the variables the NFL would have cracked the code in football which is a million times easier to war game.

Today was a milestone. Someone in the Corps let the first ray of light in. A disbanded Cobra Squadron is going to be reactivated and reconstituted. The USMC is also going to acquire F-5 fighters from Switzerland to serve in Op For squadrons. Time to re-look more than that. War in the Ukraine is real. It is not a computer war game. Why did the autumn counter offensive fail? Certainly it was “tested” in a war game. It failed for a lack of Armor, Mechanized Infantry, infantry, engineer assets, Artillery and air support working as a synchronized team. The lesson is right in front of our face. Imagine ignoring tanks, artillery, CAS, fast moving infantry and airborne forces after the fall of France in WWII and stubbornly insisting that war games validated the Maginot line. Tell the men at Dunkirk.

I would be remiss if I did not point out that our moribund industrial base can’t produce the weaponry and ammunition while the Russians are mass producing tanks and ammunition in staggering numbers. Who war gamed that one wrong?

The USMC placed too many eggs in one basket by asking for a mix of anti ship missiles industry will not be able to build in sufficient numbers. No war game needed there. An 8th grader who can count enemy ships, aircraft and forces will quickly tell you when you are out of Schlitz while the enemy still has plenty. When you are only good for 3 rounds in a 15 round fight it gets pretty ugly very quickly.

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